
Recreational Electronic Works
A downloadable RecElec for Windows
on the RecElec
London. Monday, January 3, 1881.
In the midst of the reign of Queen Victoria, Mr. Fenwick’s toy factory ends the year being once more in the red. Most of the workforce has left the company, and those who remain seem to be on the verge of doing so.
Mr. Fenwick is in desperate need of setting himself apart from the competition, and thankfully, a new partnership might take this sinking ship to good port. A young salesperson has offered him the key to the future of play and entertainment: Recreational Electronics - or RecElecs, for short.
Will this innovation be the solution, or just a distraction to an inevitable fall?
on the Workforce
- Clara Bohnsack - Storytelling & Ideation
- Cory Szczepanska - Graphism & Refinery
- Oriol Viu Duran - Engineering & Ideation
on the Public Opinion
This project has been developed for the Gotland Game Conference (GGC) 2025. All three members of the team are first-year students of the Master of Arts in Game Design at Uppsala University - Campus Gotland.
Updated | 2 hours ago |
Published | 12 days ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | North Oriole Games, teenagebeanbag, CoralNoodle |
Genre | Simulation |
Made with | Unity, Clip Studio Paint, Adobe Illustrator |
Tags | 2D, gamedev-simulator, resource-management, satire, Sci-fi, Steampunk, Victorian, what-if |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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